Shopping as Theatre

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For the renovation of Water Street 11 in Manhattan, we worked on a new type of high-end fashion retail experience where social media channels play an integral part of the shopping journey. During the initial phases I worked on AI-powered screens and visual concept demos to communicate ideas.

Work:
Concept, Video, 3D
Collaborator:
Space Caviar
Client:
Undisclosed

The World is an Island

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I designed and developed an online service where you can choose any island in the world and turn it into a 3D model of a table shaped by the island’s unique outlines. The user can then reserve the table and have it created as a one of a kind-piece. The website was developed for Space Caviar and the launch of their Island Tables at Alcova during Milan’s 2024 design week.

Work:
Design, Development
Collaborator:
Space Caviar
Client:
Space Caviar

Mind The Stem Gap

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Game design and development in Roblox for the Bracco Foundation, as part of an initiative to spark interest and curiosity in the STEM-subjects among young girls. This game about Marie Curie, was the first in a series where the player could enter the dreamy mental worlds of selected famous female scientists. The environments were designed based on their scientific discoveries and unique elements from their life-stories. To reveal new areas and learn more about the scientist, the player completes various challenges scattered around the world.

Work:
Design, Development
Collaborator:
Space Caviar
Client:
Bracco Foundation

Creative Coding Hooks

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A selection of landing pages created using creative coding, designed to captivate users from the first interaction. Pages feature dynamic interactive elements and context-aware behavior.

Work:
Design, Creative Coding
Collaborator:
POMO
Client:
Various

Grace Website Design

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Collaborating with POMO, we designed a website for the architectural studio Grace, featuring shader coding and a bold, brutalistic approach to typography. The design breaks apart images and text, transforming them into abstractions that play with structure and form.

Work:
Design, Creative Coding
Collaborator:
POMO
Client:
Grace

Mila Schön: Becoming

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For the celebration of Mila Schön’s 60th anniversary during Fashion Week in Milan, studio POMO was tasked to direct and produce the event. As the Art Director of the event’s visuals, I worked together with animator Georg Fasswald to turn 60 years of archived material into a video installation.

Work:
Art Direction, Video
Collaborator:
POMO
Client:
Mila Schön

House of Imagination

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I directed a video centered around a miniature model train ride, to be used as a landing page and social media content for design brand Fornasetti. Mounted with a GoPro, the train travels through Mr. Fornasetti’s own home, passing his iconic objects and creations. The video offers a glimpse into the world of Fornasetti, capturing the brand’s playful and surreal spirit while giving viewers a unique peek behind the curtains.

Work:
Concept, Video
Collaborator:
POMO
Client:
Fornasetti